Space Team


This project is a collaborative effort between Mission Control Space Services and, aims to develop an advanced interface that enables highly accessible, user-friendly, and immersive communication between the ground control center on Earth, the field control center on Mars, and the rover. Our project included multi-sensorial experiments with Unity, Arduino, and 3D printing.

Final Interface Design:

RESEARCH: Introduction and Process

Interview results with Mission Control Space Center:

Learning about other space programs, products, and projects:

Prototypes and experiments:

Second Prototype:

As part of our ongoing efforts to enhance virtual communication, we conducted a prototype experiment focusing on audio experience. To achieve this, we utilized 3D-printed models and explored the same location within a Unity environment. Our objective was to provide a highly immersive sound experience as we traversed the virtual surface of Mars.

Exploring the potential use of AR on a 3D printed model:

Insights:

  1. Autonomy: The increasing autonomy of Mars rovers has significant implications for human-computer interaction, team communication, team structure, and workflow. In the near future, operators will have the ability to control multiple rovers, resulting in a streamlined interface with fewer menus and controllers. Commands will be given through voice, eye tracking, and even mind reading, eliminating the need for traditional input devices like keyboards and mice.
  2. Engagement: Virtual reality (VR) offers the potential to create highly engaging experiences by immersing users in realistic Martian environments. Combining VR with multimodal feedback enhances situational awareness and increases user engagement.
  3. Inclusivity: By incorporating multimodal feedback cues, VR/AR interfaces can provide a more inclusive user experience. This technology opens up new possibilities for improved usability of rovers and interfaces, benefiting users with diverse needs and sensory impairments.
  4. Education: Simulations utilizing VR can be valuable educational tools, allowing students to make discoveries and experience a sense of being on Mars and participating in a mission. Multimodal information delivery enhances student retention and learning outcomes. Additionally, multimodal forms of information enable access for a wide range of users, including those with sensory impairments.
  5. Communication: A unified interface can facilitate seamless communication among team members, although they may also employ other mediums for communication, depending on the specific needs of the mission.
  6. Productivity: The integration of multimodal data feedback has the potential to significantly enhance operator understanding, decision-making, and task productivity. By providing diverse forms of information, operators can make more informed choices and perform their tasks more efficiently.

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